#Spellweaving Trainer v1.0 by Frank Castle # # What you need: # # 1) Spellweaving Spellbook with Arcane Circle, Immolating Weapon, Reaper Form, Essence of Wind, Wildfire, and Word of Death # # 2) A weapon equipped in your hand # # Once you have those Press Play # # while True: Spellweaving = Player.GetSkillValue('Spell Weaving') if Spellweaving < 20 and Player.Mana > 20: Spells.CastSpellweaving('Arcane Circle') Misc.Pause(2000) if Spellweaving >= 20 and Spellweaving < 36 and Player.Mana > 20: Spells.CastSpellweaving('Immolating Weapon') Misc.Pause(2200) if Spellweaving >= 36 and Spellweaving < 58 and Player.Mana > 40: Spells.CastSpellweaving('Reaper Form') Misc.Pause(4000) if Spellweaving >= 58 and Spellweaving < 74 and Player.Mana > 60: Spells.CastSpellweaving('Essence Of Wind') Misc.Pause(5000) if Spellweaving >= 74 and Spellweaving < 92 and Player.Mana > 60: Spells.CastSpellweaving('Wildfire') Target.WaitForTarget(4000,False) Target.Self() Misc.Pause(5000) if Spellweaving >= 92 and Spellweaving != Player.GetSkillCap('Spell Weaving') and Player.Mana > 60: if Player.Hits < 50: Spells.CastSpellweaving('Gift Of Renewal') Target.WaitForTarget(4000,False) Target.Self() Misc.Pause(2000) else: Spells.CastSpellweaving('Word Of Death') Target.WaitForTarget(4000,False) Target.Self() Misc.Pause(2000) if Spellweaving == Player.GetSkillCap('Spell Weaving'): Misc.ScriptStopAll()