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dress_func [2020/07/06 03:29] (current)
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 +======Scripting - Dress / Undress control function======
 +Here can find some information about Enhanced Scripting function to control Dress / Undress by script!
 +
 +=====Check Status=====
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Check Dress Engine Status**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.DressStatus( )
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Get a bool value of dress engine if running or not.
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|bool
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|none
 +
 +|}
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Check UnDress Engine Status**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.UnDressStatus( )
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Get a bool value of Undress engine if running or not.
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|bool
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|none
 +
 +|}
 +
 +=====Start=====
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Start Dress Engine**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.DressFStart( )
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Start Dress engine.
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|void
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|none
 +
 +|}
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Start UnDress Engine**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.UnDressFStart( )
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Start UnDress engine.
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|void
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|none
 +
 +|}
 +
 +=====Stop=====
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Stop Dress Engine**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.DressFStop( )
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Force Stop Dress engine.
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|void
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|none
 +
 +|}
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Stop UnDress Engine**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.UnDressFStop( )
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Force Stop UnDress engine.
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|void
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|none
 +
 +|}
 +
 +=====Change List=====
 +
 +{|style="​font-size:​85%;​ border:​solid 2px; width: 50%;"
 +|style="​font-size:​150%; ​ padding: 2px" colspan="​2"​ | **Change Dress item list**
 +|- style="​background-color:#​f0f0f0;"​
 +|**Syntax**
 +|style="​width:​ 90%" | Dress.ChangeList(string)
 +|-
 +|colspan="​2"​ |**Description:​**
 +|-
 +|colspan="​2"​ |Change item list of dress engine, List must be exist in dress / undress GUI configuration
 +|- style="​background-color:#​f0f0f0;"​
 +|**Returns**
 +|void
 +|-
 +|**In Object:**
 +|Dress
 +|- style="​background-color:#​f0f0f0;"​
 +|**Parameters:​**
 +|ListName
 +
 +|}
  
dress_func.txt ยท Last modified: 2020/07/06 03:29 (external edit)