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full_mysticism_spellbook_crafter [2022/09/03 23:25] (current) – created - external edit 127.0.0.1
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 +<code>
 +#Mysticism Spellbook Crafter by Frank Castle
 +#
 +# Instructions:
 +#
 +# Have plenty of Exceptional Scribes Pens with makers mark on them
 +# Have GM Inscription.  It just makes it easier.
 +# Have a resource container with plenty of scrolls and regs
 +# Have at least 100 mana
 +# Have a trash can within reach
 +# Have your Mysticism spellbook in your hand.  Do not have any other Mysticism spellbooks in your backpack.
 +# Having Meditation and a Mana Regen suit is recommended, but not necessary. 
  
 +
 +from System.Collections.Generic import List
 +
 +mandrakeroot = 0x0F86
 +bloodmoss = 0x0F7B
 +sulphurousash = 0x0F8C
 +nightshade = 0x0F88
 +blackpearl = 0x0F7A
 +spidersilk = 0x0F86
 +ginseng = 0x0F85
 +garlic = 0x0F84
 +stoCont = Target.PromptTarget('Target your Storage Container')
 +Items.UseItem(stoCont)
 +Misc.Pause(2000)
 +
 +bookBag = Target.PromptTarget('Target your BookBag')
 +Items.UseItem(stoCont)
 +Misc.Pause(2000)
 +
 +regsList = [0x0F86,0x0F7B,0x0F8C,0x0F88,0x0F7A,0x0F8D,0x0F85,0x0F84,0x0EF3,0x0F80,0x0F81,0x0F7E,0x4077]
 +mystScrollList = [0x2D9E,0x2D9F,0x2DA0,0x2DA1,0x2DA2,0x2DA3,0x2DA4,0x2DA5,0x2DA6,0x2DA7,0x2DA8,0x2DA9,0x2DAA,0x2DAB,0x2DAC,0x2DAD]
 +global pen
 +pen = Items.FindByID(0x0FBF,-1,Player.Backpack.Serial)
 +
 +GFilter = Items.Filter()
 +GFilter.RangeMax = 5
 +GFilter.OnGround = True
 +GFilter.Enabled = True
 +GFilter.Movable = True
 +garbagecan = List[int]((0x0E77, 0x0E77))  
 +GFilter.Graphics = garbagecan
 +
 +def getSupplies():
 +    for i in regsList:
 +        if Items.BackpackCount(i,-1) < 30:
 +            reg = Items.FindByID(i,-1,stoCont)
 +            Misc.Pause(500)
 +            Items.Move(reg,Player.Backpack.Serial,100)
 +            Misc.Pause(1100)
 +            
 +def makeSpellbook():
 +    getSupplies()
 +    Items.UseItem(pen)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 206)
 +    Misc.Pause(3000)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    if not spellbook:
 +        makeSpellbook()
 +        
 +def checkPen():
 +    curCharges = Items.FindByID(0x0FBF,-1,Player.Backpack.Serial)
 +    Items.WaitForProps(curCharges,2000)
 +    props = Items.GetPropStringList(curCharges.Serial)
 +    Misc.Pause(500)
 +    prop = props[3].split(' ')[2]
 +    Misc.SendMessage(prop)
 +    Misc.Pause(500)
 +    if int(prop) < 20:
 +        global pen
 +        garbagecans = Items.ApplyFilter(GFilter)
 +        Misc.Pause(500)
 +        garbagecan = Items.Select(garbagecans, 'Nearest')
 +        Misc.Pause(500)
 +        Items.Move(pen,garbagecan,0)
 +        Misc.Pause(1100)
 +        checkPen()
 +        pen = Items.FindByID(0x0FBF,-1,Player.Backpack.Serial)
 +      
 +mystScrollList = [0x2D9E,0x2D9F,0x2DA0,0x2DA1,0x2DA2,0x2DA3,0x2DA4,0x2DA5,0x2DA6,0x2DA7,0x2DA8,0x2DA9,0x2DAA,0x2DAB,0x2DAC,0x2DAD]
 +    
 +def makeNetherBolt():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 678)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2D9E,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeNetherBolt()
 +        
 +def makeHealingStone():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 679)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2D9F,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeHealingStone()
 +        
 +def makePurgeMagic():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 680)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA0,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makePurgeMagic()
 +        
 +def makeEnchant():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 681)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA1,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeEnchant()            
 +
 +def makeSleep():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 682)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA2,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeSleep()        
 +        
 +def makeEagleStrike():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 683)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA3,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeEagleStrike()
 +        
 +def makeAnimatedWeapon():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 684)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA4,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeAnimatedWeapon()
 +
 +def makeStoneForm():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 685)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA5,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeStoneForm() 
 + 
 +def makeSpellTrigger():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 686)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA6,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeSpellTrigger()
 +
 +def makeMassSleep():
 +    getSupplies()
 +    checkPen()
 +    checkMana(14)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 687)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA7,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeMassSleep()
 +        
 +def makeCleansingWinds():
 +    getSupplies()
 +    checkPen()
 +    checkMana(20)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 688)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA8,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeCleansingWinds()
 +
 +def makeBombard():
 +    getSupplies()
 +    checkPen()
 +    checkMana(20)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 689)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DA9,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeBombard()        
 +
 +def makeSpellPlague():
 +    getSupplies()
 +    checkPen()
 +    checkMana(40)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 690)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DAA,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeSpellPlague()
 +
 +def makeHailStorm():
 +    getSupplies()
 +    checkPen()
 +    checkMana(50)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 691)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DAB,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeHailStorm()
 +
 +def makeNetherCyclone():
 +    getSupplies()
 +    checkPen()
 +    checkMana(50)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 692)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DAC,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeNetherCyclone()
 +
 +def makeRisingColossus():
 +    getSupplies()
 +    checkPen()
 +    checkMana(50)
 +    Items.UseItem(pen)
 +    Misc.Pause(1100)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 693)
 +    Misc.Pause(2000)
 +    scroll = Items.FindByID(0x2DAD,-1,Player.Backpack.Serial)
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    if scroll:
 +        Items.Move(scroll,spellbook,1)
 +        Misc.Pause(1100)
 +    else:
 +        makeRisingColossus()
 +
 +        
 +def checkMana(mana):
 +    while Player.Mana < mana:
 +        Player.UseSkill('Meditation')
 +        Misc.Pause(11500)
 +            
 +
 +        
 +def makeBook():
 +    while Player.Mana < Player.ManaMax :
 +        Player.UseSkill('Meditation')
 +        Misc.Pause(10000)
 +    makeSpellbook()
 +    makeNetherBolt()
 +    makeRisingColossus()
 +    makeHealingStone()
 +    makeNetherCyclone()
 +    makePurgeMagic()
 +    makeHailStorm()
 +    makeEnchant()
 +    makeSpellPlague()
 +    makeSleep()
 +    makeBombard()
 +    makeEagleStrike()
 +    makeCleansingWinds()
 +    makeAnimatedWeapon()
 +    makeMassSleep()
 +    makeStoneForm()
 +    makeSpellTrigger()
 +    spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(200)
 +    Items.Move(spellbook,bookBag,0)
 +
 +while True:
 +    makeBook()
 +</code>
full_mysticism_spellbook_crafter.txt · Last modified: 2022/09/03 23:25 by 127.0.0.1

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