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imbuing [2022/09/03 23:25] (current) – created - external edit 127.0.0.1
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 +<code>
 +#Imbuing Trainer by Frank Castle with special guests Mourn and Lankester
 +#
 +#What you need:
 +# 1 - 30.0+ Tinkering Skill. If you do not have it buy it up. 
 +# 1 - 40.0+ Imbuing. If you do not have it buy it up.
 +# 2 - a player made Tinker Tools
 +# 3 - a chest with plenty of iron ingots, leather, citrine, amber, emerald, and magical residue 
 +# 4 - GM Tailoring and at least GM Blacksmithing.  Script will not check for fails on these, so it will crash if you 
 +#     dont't have it
 +# Written and tested on OSI. 
  
 +from System.Collections.Generic import List
 +
 +global stoCot
 +global timesImbued
 +
 +stoCot = Target.PromptTarget('Target your resource chest')
 +Misc.Pause(1000)
 +Items.UseItem(stoCot)
 +Misc.Pause(1100)
 +
 +residue = 0x2DB1
 +amber = 0x0F25
 +citrine = 0x0F15
 +emerald = 0x0F10
 +
 +def checkIngots():
 +    if Items.BackpackCount(0x1BF2,0x0000) < 20:
 +        Misc.SendMessage('Getting Ingots',48)
 +        Misc.Pause(1100)
 +        ingot = Items.FindByID(0x1BF2,0x0000,stoCot)
 +        Misc.Pause(100)
 +        Items.Move(ingot,Player.Backpack.Serial,40)
 +        Misc.Pause(1100)
 +        
 +def checkLeather():
 +    if Items.BackpackCount(0x1081,0x0000) < 4:
 +        Misc.SendMessage('Getting Leather',48)
 +        Misc.Pause(1100)
 +        leather = Items.FindByID(0x1081,0x0000,stoCot)
 +        Misc.Pause(100)
 +        Items.Move(leather,Player.Backpack.Serial,40)
 +        Misc.Pause(1100)        
 +        
 +def checkTools():
 +    checkIngots()
 +    countOne = Items.BackpackCount(0x1EB9,-1)
 +    while countOne < 3:
 +        Misc.Pause(1100)
 +        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
 +        Misc.Pause(1100)
 +        Items.UseItem(tinkerTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 11)
 +        Misc.Pause(1500)
 +        countOne = Items.BackpackCount(0x1EB9,-1)
 +        Misc.SendMessage('I have {} tinker tools in my bag'.format(countOne),48)
 +        
 +    countTwo = Items.BackpackCount(0x0F9D,-1)
 +    while countTwo < 3:
 +        Misc.Pause(1100)
 +        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
 +        Misc.Pause(100)
 +        Items.UseItem(tinkerTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 14)
 +        Misc.Pause(1500)
 +        countTwo = Items.BackpackCount(0x0F9D,-1)
 +        Misc.SendMessage('I have {} sewing kits in my bag'.format(countTwo),48)
 +        
 +    countThree = Items.BackpackCount(0x0FBC,-1)
 +    while countThree < 3:
 +        Misc.Pause(1100)
 +        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
 +        Misc.Pause(100)
 +        Items.UseItem(tinkerTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 20)
 +        Misc.Pause(1500)
 +        countThree = Items.BackpackCount(0x0FBC,-1)
 +        Misc.SendMessage('I have {} tongs in my bag'.format(countThree),48)
 +
 +def checkImbuingMats(mat,gem):
 +    if Items.BackpackCount(mat,-1) < 10:
 +        Misc.SendMessage('Getting Materials',90)
 +        Misc.Pause(1100)
 +        material = Items.FindByID(mat,0x0000,stoCot)
 +        Misc.Pause(100)
 +        Items.Move(material,Player.Backpack.Serial,100)
 +        Misc.Pause(1100)
 +        
 +    if Items.BackpackCount(gem,-1) < 10:
 +        Misc.SendMessage('Getting Gems',90)
 +        Misc.Pause(1100)
 +        jewels = Items.FindByID(gem,0x0000,stoCot)
 +        Misc.Pause(100)
 +        Items.Move(jewels,Player.Backpack.Serial,100)
 +        Misc.Pause(1100)  
 +
 +def imbueThrice(item):
 +    timesImbued = 0
 +    theTarget = Items.FindByID(item,-1,Player.Backpack.Serial)
 +    def firstImbue(item,timesImbued):
 +        checkImbuingMats(residue,amber)
 +        Player.UseSkill('Imbuing')
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 1)
 +        Target.WaitForTarget(10000, False)
 +        Target.TargetExecute(theTarget)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 202)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 313)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 311)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 311)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 302)
 +        Misc.Pause(500)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        if timesImbued < 1:
 +            firstImbue(item,timesImbued)
 +        return timesImbued
 +    timesImbued = firstImbue(item,timesImbued)
 +    Misc.Pause(300)
 +    def secondImbue(item,timesImbued):
 +        checkImbuingMats(residue,citrine)
 +        Misc.Pause(500)
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 1)
 +        Target.WaitForTarget(10000, False)
 +        Target.TargetExecute(theTarget)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 1114252)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 203)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 313)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 311)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 311)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 302)
 +        Misc.Pause(500)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        if timesImbued < 2:
 +            secondImbue(item,timesImbued)
 +        return timesImbued
 +    timesImbued = secondImbue(item,timesImbued)
 +    checkImbuingMats(residue,emerald)
 +    Misc.Pause(500)
 +    Gumps.WaitForGump(999059, 10000)
 +    Gumps.SendAction(999059, 1)
 +    Target.WaitForTarget(10000, False)
 +    Target.TargetExecute(theTarget)
 +    Gumps.WaitForGump(999056, 10000)
 +    Gumps.SendAction(999056, 1114254)
 +    Gumps.WaitForGump(999056, 10000)
 +    Gumps.SendAction(999056, 205)
 +    difficulty()
 +    Gumps.WaitForGump(999056, 10000)
 +    Gumps.SendAction(999056, 302)
 +    Misc.Pause(500)
 +    if Journal.Search('successfully imbue') == True:
 +        Journal.Clear()
 +        timesImbued = timesImbued + 1
 +    imbueLast(timesImbued,residue,emerald)    
 +    destroy(item)
 +        
 +def imbueTwice(item):
 +    timesImbued = 0
 +    theTarget = Items.FindByID(item,-1,Player.Backpack.Serial)
 +    def firstImbue(item,timesImbued):
 +        checkImbuingMats(residue,amber)
 +        Player.UseSkill('Imbuing')
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 1)
 +        Target.WaitForTarget(10000, False)
 +        Target.TargetExecute(theTarget)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 202)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 313)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 311)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 311)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 302)
 +        Misc.Pause(500)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        if timesImbued < 1:
 +            firstImbue(item,timesImbued)
 +        return timesImbued
 +    timesImbued = firstImbue(item,timesImbued)        
 +    checkImbuingMats(residue,citrine)
 +    Misc.Pause(500)
 +    Player.UseSkill('Imbuing')
 +    Gumps.WaitForGump(999059, 10000)
 +    Gumps.SendAction(999059, 1)
 +    Target.WaitForTarget(10000, False)
 +    Target.TargetExecute(theTarget)
 +    Gumps.WaitForGump(999056, 10000)
 +    Gumps.SendAction(999056, 1114252)
 +    Gumps.WaitForGump(999056, 10000)
 +    Gumps.SendAction(999056, 203)
 +    difficulty()
 +    Gumps.WaitForGump(999056, 10000)
 +    Gumps.SendAction(999056, 302)
 +    Misc.Pause(500)
 +    if Journal.Search('successfully imbue') == True:
 +        Journal.Clear()
 +        timesImbued = timesImbued + 1
 +    imbueLast(timesImbued,residue,citrine)    
 +    destroy(item)    
 +
 +def imbueOnce(item):
 +    timesImbued = 0
 +    theTarget = Items.FindByID(item,-1,Player.Backpack.Serial)
 +    if item == 0x1DB9:
 +        checkImbuingMats(residue,amber)
 +        Misc.Pause(500)
 +        Player.UseSkill('Imbuing')
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 1)
 +        Target.WaitForTarget(10000, False)
 +        Target.TargetExecute(theTarget)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 202)
 +        difficulty()
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 302)
 +        Misc.Pause(500)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        imbueLast(timesImbued,residue,amber)
 +    elif item == 0x0F51:
 +        checkImbuingMats(residue,amber)
 +        Misc.Pause(500)
 +        Player.UseSkill('Imbuing')
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 1)
 +        Target.WaitForTarget(10000, False)
 +        Target.TargetExecute(theTarget)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 1114251)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 202)
 +        difficulty()
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 302)
 +        Misc.Pause(500)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        imbueLast(timesImbued,residue,amber)
 +    elif item == 0x2777:
 +        checkImbuingMats(residue,citrine)
 +        Misc.Pause(500)
 +        Player.UseSkill('Imbuing')
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 1)
 +        Target.WaitForTarget(10000, False)
 +        Target.TargetExecute(theTarget)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 1114252)
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 203)
 +        difficulty()
 +        Gumps.WaitForGump(999056, 10000)
 +        Gumps.SendAction(999056, 302)
 +        Misc.Pause(500)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1
 +        imbueLast(timesImbued,residue,citrine)    
 +    destroy(item)
 +
 +def imbueLast(timesImbued,mat,gem):
 +    while timesImbued < 20:
 +        checkImbuingMats(mat,gem)
 +        Gumps.WaitForGump(999059, 10000)
 +        Gumps.SendAction(999059, 4)
 +        Misc.Pause(200)
 +        if Journal.Search('successfully imbue') == True:
 +            Journal.Clear()
 +            timesImbued = timesImbued + 1    
 +            
 +def destroy(item):
 +    unravel = Items.FindByID(item,-1,Player.Backpack.Serial)
 +    Player.UseSkill('Imbuing')
 +    Gumps.WaitForGump(999059, 10000)
 +    Gumps.SendAction(999059, 2)
 +    Target.WaitForTarget(10000, False)
 +    Target.TargetExecute(unravel)
 +    
 +def makeLeatherCap():
 +    sewingKit = Items.FindByID(0x0F9D,-1,Player.Backpack.Serial)
 +    Misc.Pause(100)
 +    checkTools()
 +    checkLeather()
 +    Items.UseItem(sewingKit)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 609)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 0)
 +    imbueOnce(0x1DB9)
 +    
 +def makeDagger():
 +    tongs = Items.FindByID(0x0FBC,-1,Player.Backpack.Serial)
 +    Misc.Pause(100)
 +    checkTools()
 +    checkIngots()
 +    Items.UseItem(tongs)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 45)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 0)
 +    imbueOnce(0x0F51) 
 +    
 +def makeJingasa():
 +    tongs = Items.FindByID(0x0FBC,-1,Player.Backpack.Serial)
 +    Misc.Pause(100)
 +    checkTools()
 +    checkIngots()
 +    Items.UseItem(tongs)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 27)
 +    Gumps.WaitForGump(460, 10000)
 +    Gumps.SendAction(460, 0)
 +    Imbuing = Player.GetSkillValue('Imbuing')
 +    if Imbuing < 90.1:
 +        imbueOnce(0x2777)
 +    elif Imbuing < 112.1:
 +        imbueTwice(0x2777)
 +    else:
 +        imbueThrice(0x2777)
 +    
 +    
 +def difficulty():
 +    Gumps.WaitForGump(999056, 10000)
 +    text = Gumps.LastGumpGetLineList()
 +    Misc.Pause(100)
 +    number = len(text)-1
 +    x = (text[number].split('.'))[0]
 +    Misc.SendMessage('{}% Success Chance'.format(x),44)
 +    Misc.Pause(500)
 +      
 +    if int(x) > 50:
 +        Gumps.SendAction(999056, 312)
 +        Misc.Pause(500)
 +        difficulty()    
 +    
 +    
 +def setFunction():
 +    Imbuing = Player.GetSkillValue('Imbuing')
 +    while Imbuing < 50.0:
 +        Imbuing = Player.GetSkillValue('Imbuing')
 +        makeLeatherCap()
 +    while Imbuing > 49.9 and Imbuing < 70.0:
 +        Imbuing = Player.GetSkillValue('Imbuing')
 +        makeDagger()
 +    while Imbuing > 69.9 and Player.GetSkillValue('Imbuing') != Player.GetSkillCap('Imbuing'):
 +        Imbuing = Player.GetSkillValue('Imbuing')
 +        makeJingasa()
 +     
 +setFunction()        
 +
 +</code>
imbuing.txt · Last modified: 2022/09/03 23:25 by 127.0.0.1

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