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item_func [2022/09/22 01:15] (current) – external edit 127.0.0.1
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 +====== Scripting - Items data and function ======
 +Here can find some information about Enhanced Scripting function and data about Mobiles!
 +
 +===== Find =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Find item by Serial**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.FindBySerial(int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Find item and get item object by specific serial
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Item
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int serialnumber
 +|-
 +|**Exception:**
 +|If item not found function return null!
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Find item by ItemID**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.FindByID(int, int, int [, int=0])
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Find item serial by specific item ID, color and Container (optional container depth). Can use -1 on color for no chose color, can use -1 on container for search in all item in memory. The depth defaults to only the top but can search for # of sub containers.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Item
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int itemid, int color, int serialcontainer
 +|-
 +|**Exception:**
 +|If item not found function return null!
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Find all items by ItemID**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.FindAllByID(int, int, int [, int=0])
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Find item serial by specific item ID, color and Container (optional container depth). Can use -1 on color for no chose color, can use -1 on container for search in all item in memory. The depth defaults to only the top but can search for # of sub containers.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|python list of Items
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int itemid, int color, int serialcontainer
 +|-
 +|**Exception:**
 +|If item not found function return empty list
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Find all items by ItemID**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.FindAllByID(list of int, int, int [, int=0])
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Find items that are any of the item ID specified in the list, color and Container (optional container depth). Can use -1 on color for no chose color, can use -1 on container for search in all item in memory. The depth defaults to only the top but can search for # of sub containers.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|python list of Items
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int itemid, int color, int serialcontainer
 +|-
 +|**Exception:**
 +|If item not found function return empty list
 +
 +|}
 +===== Move =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Move item**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Move(int or item source, item or mobile or int dest, int amount, [int X, int Y] optional)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Move specific item with amount to specific destination allow also move item on mobile, if set amount 0 move all item stack, if ask to move amount major stack move all stack. Also can specify coords for move item in x y on container grid. All parameters can be int (for serial), or object item and mobile.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item source, Item destination, Int amount or Item source, Mobile destination, Int amount or Item source, Item destination, Int amount, Int XGridPosition, Int YGridPosition
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Move item on Ground**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.MoveOnGround(item, int, int, int, int)
 +
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Move specific item with amount to specific destination on ground by coords (X, Y, Z).
 +
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item source, Int amount, Int XPosition, Int YPosition, Int ZPosition
 +
 +|}
 +
 +===== Drop =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Drop Item on ground**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.DropItemGroundSelf(item, int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Drop on character feet specific item with amount, if set amount 0 move all item stack, if ask to drop amount major stack drop all stack
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item source, Int amount
 +
 +|}
 +
 +===== Use =====
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Use item**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.UseItem(item or int [,item or int target])
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Use (double click) specific item, can insert item object or serial. The target is optional, but if specified the used item will be applied to the specified target.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item itemToUse or Int serialItemToUse, //optionally Item or Int for a target//
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Single Click**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.SingleClick(item or int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Perform a single click specific item, can insert item object ot serial
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item itemtoclick or Int serialitemtoclick
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Use item By ItemID**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.UseItemByID(int, int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Use (double click) specific item owned by player by ItemID and Color (-1 all color).
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|int itemid, int color
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Use item on Mobile**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.UseItemOnMobile(int or item, int or mobile)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Use and autotarget whit 0xBF.2C packet a item on specific mobile (whit out iterruption or target lost).
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|int itemserial or item itemtouse, int mobielserial or mobile mobiletarget
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Use item on Mobile or Item**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.UseItemOn(int or item, int or mobile or item)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Use and autotarget with 0xBF.2C packet an item on specific mobile or item (whithout interruption or target lost).
 +Appears to only work on OSI servers 
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|int itemSerial or item itemToUse, int serial (item or mobile) or mobile or item object
 +
 +|}
 +
 +===== Properties =====
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Item WaitforProps**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.WaitForProps(item or int, int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Retrive Propriety of specific item.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item itemtocheck, int serialitemtocheck, Int delay of props wait (ms)
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Get Item Proprerties**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.GetPropValue(int or item, string)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" | Looks up the property by name on left side of ':' parses the numeric value on the right side of the : into a float number and returns the number
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|float
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int serialtoinspect or Item itemtoinspect, Int PropIndex
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Get Item Proprerties**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.GetPropValueString(int serial, string propname)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" | Looks up the property with the name provided on the left side of a : and returns the string on the right side or the :. Note: partial property name matchs work e.g. "loc" will match to "location", but "ocation" will not match "location"
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|string
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int serialtoinspect or Item itemtoinspect, string PropName
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Get Item Proprerties String**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.GetPropStringByIndex(int or item, int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Get string name of prop by index, if no prop in selected index return empty
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|string
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int serialtoinspect or Item itemtoinspect, Int PropIndex
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Get Item Proprerties String List**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.GetPropStringList(int or item)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Get string list of all props name on specific item, if item no props list is empty.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|List(string)
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int serialtoinspect or Item itemtoinspect
 +
 +|}
 +
 +===== WaitForContent =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Item container WaitforContents**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.WaitForContents(item or int, int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Force a item to open and automatic wait response for item inside
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Item itemtouse, int serialitemtouse, Int delay of content wait (ms)
 +
 +|}
 +
 +===== Message =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Item Message**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Message(item or int, int, string)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Display a message over specific item whit color.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|void
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int ItemSerial or Item SelectedItem, Int MessageColor, String Message
 +
 +|}
 +
 +===== Filter Type =====
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Enable Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Enabled
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Enable or not filter in ApplyFilter function.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|bool
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Serials Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Serials
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set a list of serial to filter in ApplyFilter function.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|list(int)
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Graphics Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Graphics
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set a list of Graphics to filter in ApplyFilter function.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|list(int)
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Color Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Hues
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set a list of color to filter in ApplyFilter function.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|list(int)
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Name Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Name
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set a name to filter in ApplyFilter function, blank no filter by name
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|string
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Range Min Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.RangeMin
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set a value of minimum range in ApplyFilter function
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Range Max Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.RangeMax
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set a value of maximum range in ApplyFilter function
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Movable Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Movable
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set search parameter movable for ApplyFilter function
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|bool
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Layers Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.Layers
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set search list by layer for ApplyFilter function
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|list
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Ground Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.OnGround
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set search parameter if item is on ground for ApplyFilter function. (1=Only OnGround, 0=Skipp OnGround, -1= Both
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Corpse Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.IsCorpse
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set search parameter if item is a corpse for ApplyFilter function. (1=Only Corpse, 0=Skipp Corpse, -1= Both
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Container Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.IsContainer
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set search parameter if item is a container for ApplyFilter function. (1=Only container, 0=Skipp Container, -1= Both).
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Ignore list Filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Filter.CheckIgnoreObject
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Set search parameter True or false for remove IgnoreObject from result.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|bool
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|
 +
 +|}
 +
 +===== Apply Filter =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Seach an item with a filter**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.ApplyFilter(filter)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Search an item by filter
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|list(item)
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|filter
 +
 +|}
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Apply a selector on item list**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Select((List)Item, string)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Apply a selector on mobile list.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Item
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|(List)Item, string
 +|-
 +|**Possible selector:**
 +|
 +  * Random
 +  * Nearest
 +  * Farthest
 +  * Less
 +  * Most
 +  * Weakest
 +  * Strongest
 +
 +|}
 +
 +===== Count =====
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Count Type in Backpack**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.BackpackCount(int, int)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Return amount of specific item (By ItemID) and color in backpack and subcontainer, Color -1 is WildCard for all color.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|int itemID, int color
 +
 +|}
 +
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Count Type in Container**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.ContainerCount(int or item, int, int, bool)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Return amount of specific item (By ItemID) and color in specific container, Color -1 is WildCard for all color.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|Int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int containerserial or Item container, Int itemid, Int color, bool recurse
 +
 +|}
 +
 +===== Hide =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Hide item**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.Hide(int or item)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Hide an item.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +| none
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +| itemId or Item
 +
 +|}
 +
 +===== Context =====
 +
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **Context Exist**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.ContextExist(int or item, string)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Check on specific item if context menu by string exist. Return context id if exist, -1 if not present.
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|int
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|Int itemserial or item itemtocheck, string contextstring
 +
 +|}
 +
 +===== Device Specific =====
 +
 +{|style="font-size:85%; border:solid 2px; width: 50%;"
 +|style="font-size:150%;  padding: 2px" colspan="2" | **GetImage**
 +|- style="background-color:#f0f0f0;"
 +|**Syntax**
 +|style="width: 90%" | Items.GetImage(itemID, int hue)
 +|-
 +|colspan="2" |**Description:**
 +|-
 +|colspan="2" |Return the internal bitmap associated with an itemid
 +|- style="background-color:#f0f0f0;"
 +|**Returns**
 +|System.Drawing.Bitmap
 +|-
 +|**In Object:**
 +|Items
 +|- style="background-color:#f0f0f0;"
 +|**Parameters:**
 +|int itemID, int hue
 +
 +|}
 +
  

Exception: Git command failed to perform periodic pull: From https://github.com/RazorEnhanced/razorenhanced.github.io * branch main -> FETCH_HEAD error

Exception: Git command failed to perform periodic pull: From https://github.com/RazorEnhanced/razorenhanced.github.io * branch main -> FETCH_HEAD error

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