player_data_and_function
Differences
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— | player_data_and_function [2022/11/27 02:03] (current) – external edit 127.0.0.1 | ||
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+ | ====== Scripting - Player data and function ====== | ||
+ | |||
+ | Here can find some information about Enhanced Scripting function about player self data and related function | ||
+ | |||
+ | ===== Stats ===== | ||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Resistances ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Buff ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |string[] | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |- | ||
+ | |Result list: | ||
+ | | | ||
+ | * Meditation | ||
+ | * Agility | ||
+ | * Animal Form | ||
+ | * Arcane Enpowerment | ||
+ | * Arcane Enpowerment (new) | ||
+ | * Arch Protection | ||
+ | * Armor Pierce | ||
+ | * Attunement | ||
+ | * Aura of Nausea | ||
+ | * Bleed | ||
+ | * Bless | ||
+ | * Block | ||
+ | * Bload Oath (caster) | ||
+ | * Bload Oath (curse) | ||
+ | * BloodWorm Anemia | ||
+ | * City Trade Deal | ||
+ | * Clumsy | ||
+ | * Confidence | ||
+ | * Corpse Skin | ||
+ | * Counter Attack | ||
+ | * Criminal | ||
+ | * Cunning | ||
+ | * Curse | ||
+ | * Curse Weapon | ||
+ | * Death Strike | ||
+ | * Defense Mastery | ||
+ | * Despair | ||
+ | * Despair (target) | ||
+ | * Disarm (new) | ||
+ | * Disguised | ||
+ | * Dismount Prevention | ||
+ | * Divine Fury | ||
+ | * Dragon Slasher Fear | ||
+ | * Enchant | ||
+ | * Enemy Of One | ||
+ | * Enemy Of One (Debuf) | ||
+ | * Essence Of Wind | ||
+ | * Ethereal Voyage | ||
+ | * Evasion | ||
+ | * Evil Omen | ||
+ | * Faction Loss | ||
+ | * Fan Dancer Fan Fire | ||
+ | * Feeble Mind | ||
+ | * Feint | ||
+ | * Force Arrow | ||
+ | * Berserk | ||
+ | * Fly | ||
+ | * Gaze Despair | ||
+ | * Gift Of Life | ||
+ | * Gift Of Renewal | ||
+ | * Healing | ||
+ | * Heat Of Battle | ||
+ | * Hiding | ||
+ | * Hiryu Physical Malus | ||
+ | * Hit Dual Wield | ||
+ | * Hit Lower Attack | ||
+ | * Hit Lower Defense | ||
+ | * Honorable Execution | ||
+ | * Honored | ||
+ | * Horrific Beast | ||
+ | * Hawl Of Cacophony | ||
+ | * Immolating Weapon | ||
+ | * Incognito | ||
+ | * Inspire | ||
+ | * Invigorate | ||
+ | * Invisibility | ||
+ | * Lich Form | ||
+ | * Lighting Strike | ||
+ | * Magic Fish | ||
+ | * Magic Reflection | ||
+ | * Mana Phase | ||
+ | * Mass Curse | ||
+ | * Medusa Stone | ||
+ | * Mind Rot | ||
+ | * Momentum Strike | ||
+ | * Mortal Strike | ||
+ | * Night Sight | ||
+ | * NoRearm | ||
+ | * Orange Petals | ||
+ | * Pain Spike | ||
+ | * Paralyze | ||
+ | * Perfection | ||
+ | * Perseverance | ||
+ | * Poison | ||
+ | * Poison Resistance | ||
+ | * Polymorph | ||
+ | * Protection | ||
+ | * Psychic Attack | ||
+ | * Consecrate Weapon | ||
+ | * Rage | ||
+ | * Rage Focusing | ||
+ | * Rage Focusing (target) | ||
+ | * Reactive Armor | ||
+ | * Reaper Form | ||
+ | * Resilience | ||
+ | * Rose Of Trinsic | ||
+ | * Rotworm Blood Disease | ||
+ | * Rune Beetle Corruption | ||
+ | * Skill Use Delay | ||
+ | * Sleep | ||
+ | * Spell Focusing | ||
+ | * Spell Focusing (target) | ||
+ | * Spell Plague | ||
+ | * Splintering Effect | ||
+ | * Stone Form | ||
+ | * Strangle | ||
+ | * Strength | ||
+ | * Surge | ||
+ | * Swing Speed | ||
+ | * Talon Strike | ||
+ | * Vampiric Embrace | ||
+ | * Weaken | ||
+ | * Wraith Form | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |- | ||
+ | |**Parameter list:** | ||
+ | | | ||
+ | * Meditation | ||
+ | * Agility | ||
+ | * Animal Form | ||
+ | * Arcane Enpowerment | ||
+ | * Arcane Enpowerment (new) | ||
+ | * Arch Protection | ||
+ | * Armor Pierce | ||
+ | * Attunement | ||
+ | * Aura of Nausea | ||
+ | * Bleed | ||
+ | * Bless | ||
+ | * Block | ||
+ | * Bloath Oath (caster) | ||
+ | * Bload Oath (curse) | ||
+ | * BloodWorm Anemia | ||
+ | * City Trade Deal | ||
+ | * Clumsy | ||
+ | * Confidence | ||
+ | * Corpse Skin | ||
+ | * Counter Attack | ||
+ | * Criminal | ||
+ | * Cunning | ||
+ | * Curse | ||
+ | * Curse Weapon | ||
+ | * Death Strike | ||
+ | * Defense Mastery | ||
+ | * Despair | ||
+ | * Despair (target) | ||
+ | * Disarm (new) | ||
+ | * Disguised | ||
+ | * Dismount Prevention | ||
+ | * Divine Fury | ||
+ | * Dragon Slasher Fear | ||
+ | * Enchant | ||
+ | * Enemy Of One | ||
+ | * Enemy Of One (new) | ||
+ | * Essence Of Wind | ||
+ | * Ethereal Voyage | ||
+ | * Evasion | ||
+ | * Evil Omen | ||
+ | * Faction Loss | ||
+ | * Fan Dancer Fan Fire | ||
+ | * Feeble Mind | ||
+ | * Feint | ||
+ | * Force Arrow | ||
+ | * Berserk | ||
+ | * Fly | ||
+ | * Gaze Despair | ||
+ | * Gift Of Life | ||
+ | * Gift Of Renewal | ||
+ | * Healing | ||
+ | * Heat Of Battle | ||
+ | * Hiding | ||
+ | * Hiryu Physical Malus | ||
+ | * Hit Dual Wield | ||
+ | * Hit Lower Attack | ||
+ | * Hit Lower Defense | ||
+ | * Honorable Execution | ||
+ | * Honored | ||
+ | * Horrific Beast | ||
+ | * Hawl Of Cacophony | ||
+ | * Immolating Weapon | ||
+ | * Incognito | ||
+ | * Inspire | ||
+ | * Invigorate | ||
+ | * Invisibility | ||
+ | * Lich Form | ||
+ | * Lighting Strike | ||
+ | * Magic Fish | ||
+ | * Magic Reflection | ||
+ | * Mana Phase | ||
+ | * Mass Curse | ||
+ | * Medusa Stone | ||
+ | * Mind Rot | ||
+ | * Momentum Strike | ||
+ | * Mortal Strike | ||
+ | * Night Sight | ||
+ | * NoRearm | ||
+ | * Orange Petals | ||
+ | * Pain Spike | ||
+ | * Paralyze | ||
+ | * Perfection | ||
+ | * Perseverance | ||
+ | * Poison | ||
+ | * Poison Resistance | ||
+ | * Polymorph | ||
+ | * Protection | ||
+ | * Psychic Attack | ||
+ | * Consecrate Weapon | ||
+ | * Rage | ||
+ | * Rage Focusing | ||
+ | * Rage Focusing (target) | ||
+ | * Reactive Armor | ||
+ | * Reaper Form | ||
+ | * Resilience | ||
+ | * Rose Of Trinsic | ||
+ | * Rotworm Blood Disease | ||
+ | * Rune Beetle Corruption | ||
+ | * Skill Use Delay | ||
+ | * Sleep | ||
+ | * Spell Focusing | ||
+ | * Spell Focusing (target) | ||
+ | * Spell Plague | ||
+ | * Splintering Effect | ||
+ | * Stone Form | ||
+ | * Strangle | ||
+ | * Strength | ||
+ | * Surge | ||
+ | * Swing Speed | ||
+ | * Talon Strike | ||
+ | * Vampiric Embrace | ||
+ | * Weaken | ||
+ | * Wraith Form | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== General ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |string | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |item | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |item | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |item | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |item | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |string | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |byte | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Followers ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Weight ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Positioning ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |point3d | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |string | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Layers ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |item | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Layername | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * RightHand | ||
+ | * LeftHand | ||
+ | * Shoes | ||
+ | * Pants | ||
+ | * Shirt | ||
+ | * Head | ||
+ | * Gloves | ||
+ | * Ring | ||
+ | * Neck | ||
+ | * Waist | ||
+ | * InnerTorso | ||
+ | * Bracelet | ||
+ | * MiddleTorso | ||
+ | * Earrings | ||
+ | * Arms | ||
+ | * Cloak | ||
+ | * OuterTorso | ||
+ | * OuterLegs | ||
+ | * InnerLegs | ||
+ | * Talisman | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Layername | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * RightHand | ||
+ | * LeftHand | ||
+ | * Shoes | ||
+ | * Pants | ||
+ | * Shirt | ||
+ | * Head | ||
+ | * Gloves | ||
+ | * Ring | ||
+ | * Neck | ||
+ | * Hair | ||
+ | * Waist | ||
+ | * InnerTorso | ||
+ | * Bracelet | ||
+ | * FacialHair | ||
+ | * MiddleTorso | ||
+ | * Earrings | ||
+ | * Arms | ||
+ | * Cloak | ||
+ | * OuterTorso | ||
+ | * OuterLegs | ||
+ | * InnerLegs | ||
+ | * Talisman | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |Int item serial, Item reference | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Layername | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * RightHand | ||
+ | * LeftHand | ||
+ | * Shoes | ||
+ | * Pants | ||
+ | * Shirt | ||
+ | * Head | ||
+ | * Gloves | ||
+ | * Ring | ||
+ | * Neck | ||
+ | * Hair | ||
+ | * Waist | ||
+ | * InnerTorso | ||
+ | * Bracelet | ||
+ | * FacialHair | ||
+ | * MiddleTorso | ||
+ | * Earrings | ||
+ | * Arms | ||
+ | * Cloak | ||
+ | * OuterTorso | ||
+ | * OuterLegs | ||
+ | * InnerLegs | ||
+ | * Talisman | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |layer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |string Layer' | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |layer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |List(Int) Serialtoequip | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Skills ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |double | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Alchemy | ||
+ | * Anatomy | ||
+ | * Animal Lore | ||
+ | * Item ID | ||
+ | * Arms Lore | ||
+ | * Parry | ||
+ | * Begging | ||
+ | * Blacksmith | ||
+ | * Fletching | ||
+ | * Peacemaking | ||
+ | * Camping | ||
+ | * Carpentry | ||
+ | * Cartography | ||
+ | * Cooking | ||
+ | * Detect Hidden | ||
+ | * Discordance | ||
+ | * EvalInt | ||
+ | * Healing | ||
+ | * Fishing | ||
+ | * Forensics | ||
+ | * Herding | ||
+ | * Hiding | ||
+ | * Provocation | ||
+ | * Inscribe | ||
+ | * Lockpicking | ||
+ | * Magery | ||
+ | * Magic Resist | ||
+ | * Mysticism | ||
+ | * Tactics | ||
+ | * Snooping | ||
+ | * Musicianship | ||
+ | * Poisoning | ||
+ | * Archery | ||
+ | * Spirit Speak | ||
+ | * Stealing | ||
+ | * Tailoring | ||
+ | * Animal Taming | ||
+ | * Taste ID | ||
+ | * Tinkering | ||
+ | * Tracking | ||
+ | * Veterinary | ||
+ | * Swords | ||
+ | * Macing | ||
+ | * Fencing | ||
+ | * Wrestling | ||
+ | * Lumberjacking | ||
+ | * Mining | ||
+ | * Meditation | ||
+ | * Stealth | ||
+ | * Remove Trap | ||
+ | * Necromancy | ||
+ | * Focus | ||
+ | * Chivalry | ||
+ | * Bushido | ||
+ | * Ninjitsu | ||
+ | * Spell Weaving | ||
+ | * Imbuing | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |double | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | %SEVEN | ||
+ | * Alchemy | ||
+ | * Anatomy | ||
+ | * Animal Lore | ||
+ | * Item ID | ||
+ | * Arms Lore | ||
+ | * Parry | ||
+ | * Begging | ||
+ | * Blacksmith | ||
+ | * Fletching | ||
+ | * Peacemaking | ||
+ | * Camping | ||
+ | * Carpentry | ||
+ | * Cartography | ||
+ | * Cooking | ||
+ | * Detect Hidden | ||
+ | * Discordance | ||
+ | * EvalInt | ||
+ | * Healing | ||
+ | * Fishing | ||
+ | * Forensics | ||
+ | * Herding | ||
+ | * Hiding | ||
+ | * Provocation | ||
+ | * Inscribe | ||
+ | * Lockpicking | ||
+ | * Magery | ||
+ | * Magic Resist | ||
+ | * Mysticism | ||
+ | * Tactics | ||
+ | * Snooping | ||
+ | * Musicianship | ||
+ | * Poisoning | ||
+ | * Archery | ||
+ | * Spirit Speak | ||
+ | * Stealing | ||
+ | * Tailoring | ||
+ | * Animal Taming | ||
+ | * Taste ID | ||
+ | * Tinkering | ||
+ | * Tracking | ||
+ | * Veterinary | ||
+ | * Swords | ||
+ | * Macing | ||
+ | * Fencing | ||
+ | * Wrestling | ||
+ | * Lumberjacking | ||
+ | * Mining | ||
+ | * Meditation | ||
+ | * Stealth | ||
+ | * Remove Trap | ||
+ | * Necromancy | ||
+ | * Focus | ||
+ | * Chivalry | ||
+ | * Bushido | ||
+ | * Ninjitsu | ||
+ | * Spell Weaving | ||
+ | * Imbuing | ||
+ | * | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |double | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Alchemy | ||
+ | * Anatomy | ||
+ | * Animal Lore | ||
+ | * Item ID | ||
+ | * Arms Lore | ||
+ | * Parry | ||
+ | * Begging | ||
+ | * Blacksmith | ||
+ | * Fletching | ||
+ | * Peacemaking | ||
+ | * Camping | ||
+ | * Carpentry | ||
+ | * Cartography | ||
+ | * Cooking | ||
+ | * Detect Hidden | ||
+ | * Discordance | ||
+ | * EvalInt | ||
+ | * Healing | ||
+ | * Fishing | ||
+ | * Forensics | ||
+ | * Herding | ||
+ | * Hiding | ||
+ | * Provocation | ||
+ | * Inscribe | ||
+ | * Lockpicking | ||
+ | * Magery | ||
+ | * Magic Resist | ||
+ | * Mysticism | ||
+ | * Tactics | ||
+ | * Snooping | ||
+ | * Musicianship | ||
+ | * Poisoning | ||
+ | * Archery | ||
+ | * Spirit Speak | ||
+ | * Stealing | ||
+ | * Tailoring | ||
+ | * Animal Taming | ||
+ | * Taste ID | ||
+ | * Tinkering | ||
+ | * Tracking | ||
+ | * Veterinary | ||
+ | * Swords | ||
+ | * Macing | ||
+ | * Fencing | ||
+ | * Wrestling | ||
+ | * Lumberjacking | ||
+ | * Mining | ||
+ | * Meditation | ||
+ | * Stealth | ||
+ | * Remove Trap | ||
+ | * Necromancy | ||
+ | * Focus | ||
+ | * Chivalry | ||
+ | * Bushido | ||
+ | * Ninjitsu | ||
+ | * Spell Weaving | ||
+ | * Imbuing | ||
+ | * | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Alchemy | ||
+ | * Anatomy | ||
+ | * Animal Lore | ||
+ | * Item ID | ||
+ | * Arms Lore | ||
+ | * Parry | ||
+ | * Begging | ||
+ | * Blacksmith | ||
+ | * Fletching | ||
+ | * Peacemaking | ||
+ | * Camping | ||
+ | * Carpentry | ||
+ | * Cartography | ||
+ | * Cooking | ||
+ | * Detect Hidden | ||
+ | * Discordance | ||
+ | * EvalInt | ||
+ | * Healing | ||
+ | * Fishing | ||
+ | * Forensics | ||
+ | * Herding | ||
+ | * Hiding | ||
+ | * Provocation | ||
+ | * Inscribe | ||
+ | * Lockpicking | ||
+ | * Magery | ||
+ | * Magic Resist | ||
+ | * Mysticism | ||
+ | * Tactics | ||
+ | * Snooping | ||
+ | * Musicianship | ||
+ | * Poisoning | ||
+ | * Archery | ||
+ | * Spirit Speak | ||
+ | * Stealing | ||
+ | * Tailoring | ||
+ | * Animal Taming | ||
+ | * Taste ID | ||
+ | * Tinkering | ||
+ | * Tracking | ||
+ | * Veterinary | ||
+ | * Swords | ||
+ | * Macing | ||
+ | * Fencing | ||
+ | * Wrestling | ||
+ | * Lumberjacking | ||
+ | * Mining | ||
+ | * Meditation | ||
+ | * Stealth | ||
+ | * Remove Trap | ||
+ | * Necromancy | ||
+ | * Focus | ||
+ | * Chivalry | ||
+ | * Bushido | ||
+ | * Ninjitsu | ||
+ | * Spell Weaving | ||
+ | * Imbuing | ||
+ | * | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname, int status | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Alchemy | ||
+ | * Anatomy | ||
+ | * Animal Lore | ||
+ | * Item ID | ||
+ | * Arms Lore | ||
+ | * Parry | ||
+ | * Begging | ||
+ | * Blacksmith | ||
+ | * Fletching | ||
+ | * Peacemaking | ||
+ | * Camping | ||
+ | * Carpentry | ||
+ | * Cartography | ||
+ | * Cooking | ||
+ | * Detect Hidden | ||
+ | * Discordance | ||
+ | * EvalInt | ||
+ | * Healing | ||
+ | * Fishing | ||
+ | * Forensics | ||
+ | * Herding | ||
+ | * Hiding | ||
+ | * Provocation | ||
+ | * Inscribe | ||
+ | * Lockpicking | ||
+ | * Magery | ||
+ | * Magic Resist | ||
+ | * Mysticism | ||
+ | * Tactics | ||
+ | * Snooping | ||
+ | * Musicianship | ||
+ | * Poisoning | ||
+ | * Archery | ||
+ | * Spirit Speak | ||
+ | * Stealing | ||
+ | * Tailoring | ||
+ | * Animal Taming | ||
+ | * Taste ID | ||
+ | * Tinkering | ||
+ | * Tracking | ||
+ | * Veterinary | ||
+ | * Swords | ||
+ | * Macing | ||
+ | * Fencing | ||
+ | * Wrestling | ||
+ | * Lumberjacking | ||
+ | * Mining | ||
+ | * Meditation | ||
+ | * Stealth | ||
+ | * Remove Trap | ||
+ | * Necromancy | ||
+ | * Focus | ||
+ | * Chivalry | ||
+ | * Bushido | ||
+ | * Ninjitsu | ||
+ | * Spell Weaving | ||
+ | * Imbuing | ||
+ | * | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname, //optional Mobile/ | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Animal Lore | ||
+ | * Item ID | ||
+ | * Arms Lore | ||
+ | * Begging | ||
+ | * Peacemaking | ||
+ | * Cartography | ||
+ | * Detect Hidden | ||
+ | * Discordance | ||
+ | * Eval Int | ||
+ | * Forensics | ||
+ | * Hiding | ||
+ | * Provocation | ||
+ | * Poisoning | ||
+ | * Spirit Speak | ||
+ | * Stealing | ||
+ | * Animal Taming | ||
+ | * Taste ID | ||
+ | * Tracking | ||
+ | * Meditation | ||
+ | * Stealth | ||
+ | * Remove Trap | ||
+ | * Inscribe | ||
+ | * Anatomy | ||
+ | * Imbuing | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Stats ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |int | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Skillname, int status | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Strength | ||
+ | * Dexterity | ||
+ | * Intelligence | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | ===== Chat ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |Int Color, String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |Int Color, String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |Int Color, String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |Int Color, String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Message or int number | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String (" | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Attack ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |bool warstatus | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |int targetserial or mobile targetmobile | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Party ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |void | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |string Message, optional int SerialtoPrivate | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |bool | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |int SerialPersontokick | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Virtue ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |none | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Virtuename | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * Honor | ||
+ | * Sacrifice | ||
+ | * Valor | ||
+ | * Compassion | ||
+ | * Honesty | ||
+ | * Humility | ||
+ | * Justice | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Move ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Direction | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * North | ||
+ | * South | ||
+ | * East | ||
+ | * West | ||
+ | * Up | ||
+ | * Down | ||
+ | * Left | ||
+ | * Right | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String Direction | ||
+ | |- | ||
+ | |**Parameters list:** | ||
+ | | | ||
+ | * North | ||
+ | * South | ||
+ | * East | ||
+ | * West | ||
+ | * Up | ||
+ | * Down | ||
+ | * Left | ||
+ | * Right | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |none | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |int X Y Z | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Attributes ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |float | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String AttributeName | ||
+ | |- style=" | ||
+ | |**Example** | ||
+ | |< | ||
+ | lrc = Player.SumAttribute(" | ||
+ | Misc.SendMessage(" | ||
+ | </ | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | ===== Properties ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |integer | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |String PropName | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |string | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |Int PropIndex | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |list (String) | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Paperdoll Button ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |serial of mobile to open paper doll, if not specified opens the players own paperdoll | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Weapon Special Ability ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |none | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Gargoyle Flying ===== | ||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |bool EnableFly | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Active Spells ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |bool | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |string SpellName | ||
+ | |||
+ | |} | ||
+ | |||
+ | ===== Toggle Always Run ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |None | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Name of City/ | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |None | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |Towns/ | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |None | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | ===== Corpse Tracking ===== | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |void | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |None | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | {|style=" | ||
+ | |style=" | ||
+ | |- style=" | ||
+ | |**Syntax** | ||
+ | |style=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- | ||
+ | |colspan=" | ||
+ | |- style=" | ||
+ | |**Returns** | ||
+ | |List of corpse items containing serial and position | ||
+ | |- | ||
+ | |**In Object:** | ||
+ | |Player | ||
+ | |- style=" | ||
+ | |**Parameters: | ||
+ | |None | ||
+ | |||
+ | |} | ||