#Bola Crafter by Frank Castle
#
#What you need:
#1 - Tinkering skill
#2 - Storage Container with Iron ingots and Leather
#3 - Tinker Tool
from System.Collections.Generic import List
global stoCont
stoCont = Target.PromptTarget('Target your resource chest')
Misc.Pause(100)
Items.UseItem(stoCont)
Misc.Pause(1100)
def checkTools():
checkIngots()
countOne = Items.BackpackCount(0x1EB9,-1)
while countOne < 3:
tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
Misc.Pause(1100)
Items.UseItem(tinkerTool)
Gumps.WaitForGump(460, 10000)
Gumps.SendAction(460, 11)
Misc.Pause(1500)
countOne = Items.BackpackCount(0x1EB9,-1)
Misc.SendMessage('I have {} tinker tools in my bag'.format(countOne),48)
def checkIngots():
if Items.BackpackCount(0x1BF2,0x0000) < 15:
global stoCont
Misc.SendMessage('Getting Ingots',48)
Misc.Pause(1100)
ingot = Items.FindByID(0x1BF2,0x0000,stoCont)
Misc.Pause(100)
Items.Move(ingot,Player.Backpack.Serial,50)
Misc.Pause(1100)
def checkLeather():
if Items.BackpackCount(0x1081,0x0000) < 4:
global stoCont
Misc.SendMessage('Getting Leather',48)
Misc.Pause(1100)
leather = Items.FindByID(0x1081,0x0000,stoCont)
Misc.Pause(100)
Items.Move(leather,Player.Backpack.Serial,20)
Misc.Pause(1100)
def makeBalls():
countX = Items.BackpackCount(0x0E73,-1)
while countX < 4:
tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
checkTools()
checkIngots()
Items.UseItem(tinkerTool)
Gumps.WaitForGump(460, 10000)
Gumps.SendAction(460, 38)
Misc.Pause(1500)
countX = Items.BackpackCount(0x0E73,-1)
Misc.SendMessage('I have {} bola balls in my bag'.format(countX),48)
def assembleBola():
tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
checkTools()
checkIngots()
checkLeather()
Items.UseItem(tinkerTool)
Gumps.WaitForGump(460, 10000)
Gumps.SendAction(460, 207)
Misc.Pause(1100)
Bola = Items.FindByID(0x26AC,-1,Player.Backpack.Serial)
if Bola:
Items.Move(Bola,stoCont,0)
Misc.Pause(1100)
while True:
makeBalls()
assembleBola()