Here can find some information about Enhanced Scripting function about Pathfinding !
| Go | |
| Syntax | Pathfinding.Go() |
| Description: | |
| Returns if a destination is reachable. | |
| Returns | Boolean |
| In Object: | Pathfinding |
| Parameters: | Route Filter Object |
| X | |
| Syntax | |
| Description: | |
| Sets the destination position X. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Integer, default = 0 |
| Y | |
| Syntax | |
| Description: | |
| Sets the destination position Y. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Integer, default = 0 |
| Run | |
| Syntax | |
| Description: | |
| True - character runs, False - character walks. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Boolean, default = True |
| DebugMessage | |
| Syntax | |
| Description: | |
| Outputs a debug message. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Boolean, default = False |
| StopIfStuck | |
| Syntax | |
| Description: | |
| Halts the pathfinding loop. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Boolean, default = False |
| IgnoreMobile | |
| Syntax | |
| Description: | |
| Ignores any mobiles with the path calculation. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Boolean, default = False |
| UseResync | |
| Syntax | |
| Description: | |
| ReSyncs the path calculation. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Boolean, default = True |
| MaxRetry | |
| Syntax | |
| Description: | |
| Number of attempts untill the path calculation is halted. | |
| Returns | |
| In Object: | Pathfinding |
| Parameters: | Integer, default = -1 |