Here can find some information about Enhanced Scripting function to control scavenger engine by script!
| Check Scavenger Status | |
| Syntax | Scavenger.Status( ) | 
| Description: | |
| Get a bool value of scavenger engine status, if running or not | |
| Returns | bool | 
| In Object: | Scavenger | 
| Parameters: | none | 
| Start Scavenger | |
| Syntax | Scavenger.Start( ) | 
| Description: | |
| Start scavenger engine. | |
| Returns | void | 
| In Object: | Scavenger | 
| Parameters: | none | 
| Stop Scavenger | |
| Syntax | Scavenger.Stop( ) | 
| Description: | |
| Stop scavenger engine. | |
| Returns | void | 
| In Object: | Scavenger | 
| Parameters: | none | 
| Change Scavenger item list | |
| Syntax | Scavenger.ChangeList(string) | 
| Description: | |
| Change list of scavenger item, List must be exist in scavenger GUI configuration | |
| Returns | void | 
| In Object: | Scavenger | 
| Parameters: | string ListName | 
| Start Scavenger whit custom parameters | |
| Syntax | AutoLoot.RunOnce(ScavengerItem, int, Filter) | 
| Description: | |
| Start scavenger whit specific parameters: ScavengerItem is a list type for item, delay in second for grab and filter for search on ground | |
| Returns | void | 
| In Object: | Scavenger | 
| Parameters: | ScavengerItem ItemList, double DelayGrabInMilliSecond, Filter FilterForSearch |