pathfinding_func
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Table of Contents
Scripting - Pathfinding
Here can find some information about Enhanced Scripting function about Pathfinding !
Pathfinding
| Go | |
| Syntax | Pathfinding.Go() | 
| Description: | |
| Returns if a destination is reachable. | |
| Returns | Boolean | 
| In Object: | Pathfinding | 
| Parameters: | Route Filter Object | 
Route Filter Object
| X | |
| Syntax | |
| Description: | |
| Sets the destination position X. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Integer, default = 0 | 
| Y | |
| Syntax | |
| Description: | |
| Sets the destination position Y. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Integer, default = 0 | 
| Run | |
| Syntax | |
| Description: | |
| True - character runs, False - character walks. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Boolean, default = True | 
| DebugMessage | |
| Syntax | |
| Description: | |
| Outputs a debug message. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Boolean, default = False | 
| StopIfStuck | |
| Syntax | |
| Description: | |
| Halts the pathfinding loop. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Boolean, default = False | 
| IgnoreMobile | |
| Syntax | |
| Description: | |
| Ignores any mobiles with the path calculation. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Boolean, default = False | 
| UseResync | |
| Syntax | |
| Description: | |
| ReSyncs the path calculation. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Boolean, default = True | 
| MaxRetry | |
| Syntax | |
| Description: | |
| Number of attempts untill the path calculation is halted. | |
| Returns | |
| In Object: | Pathfinding | 
| Parameters: | Integer, default = -1 | 
pathfinding_func.1658118340.txt.gz · Last modified: 2022/09/03 22:41 (external edit)
                
                