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fletching [2022/09/03 23:25] (current) – created - external edit 127.0.0.1
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 +<code>
 +#Fletching Trainer by Frank Castle
 +#
 +#What you need:
 +# 1 - 30.0+ Tinkering Skill. If you do not have it buy it up. 
 +# 1 - 30.0+ Fletching Skill. If you do not have it buy it up.
 +# 2 - a player made Tinker Tools
 +# 3 - a chest with plenty of iron ingots and wood
 +# 4 - a trash barrel nearby. Secure it.
 +
 +# Written and tested on OSI. 
  
 +from System.Collections.Generic import List
 +
 +global stoCont
 +
 +
 +
 +    
 +
 +stoCont = Target.PromptTarget('Target your resource chest')
 +Misc.Pause(100)
 +Items.UseItem(stoCont)
 +Misc.Pause(1100)
 +
 +GFilter = Items.Filter()
 +GFilter.RangeMax = 5
 +GFilter.OnGround = True
 +GFilter.Enabled = True
 +GFilter.Movable = True
 +garbagecan = List[int]((0x0E77, 0x0E77))  
 +GFilter.Graphics = garbagecan
 +
 +Player.UseSkill('Hiding')
 +Misc.Pause(11000)
 +
 +
 +def makeLast(skill, item):
 +    Fletching = Player.GetSkillValue('Fletching')
 +    fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +    Items.UseItem(fTool)
 +    while Fletching < skill and Fletching != Player.GetSkillCap('Fletching'):
 +        Fletching = Player.GetSkillValue('Fletching')
 +        checkBoards()
 +        Gumps.WaitForGump(460, 1500)
 +        Gumps.SendAction(460, 1999)
 +        Misc.Pause(500)
 +        Misc.SendMessage('Crafting Last',48)
 +        
 +        if Journal.Search('You have worn out') == True:
 +            Journal.Clear()
 +            checkTools()
 +            fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +            Items.UseItem(fTool)
 +           
 +        if Items.BackpackCount(item,-1) > 0:
 +            craft = Items.FindByID(item,-1,Player.Backpack.Serial)
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(craft,garbagecan,0)
 +            Misc.Pause(1100)
 +    
 +def makeLast2(skill, item):
 +    Fletching = Player.GetSkillValue('Fletching')
 +    fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +    Items.UseItem(fTool)
 +    while Fletching < skill and Fletching != Player.GetSkillCap('Fletching'):
 +        Fletching = Player.GetSkillValue('Fletching')
 +        global stoCont
 +        Misc.SendMessage('Getting Boards',48)
 +        Misc.Pause(1100)
 +        board = Items.FindByID(0x1BD7,0x0000,stoCont)
 +        Misc.Pause(100)
 +        Items.Move(board,Player.Backpack.Serial,1)
 +        Misc.Pause(1100)
 +        Gumps.WaitForGump(460, 1500)
 +        Gumps.SendAction(460, 1999)
 +        Misc.Pause(500)
 +        Misc.SendMessage('Crafting Last',48)
 +        
 +        if Journal.Search('You have worn out') == True:
 +            Journal.Clear()
 +            checkTools()
 +            fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +            Items.UseItem(fTool)
 +           
 +        if Items.BackpackCount(item,-1) > 20:
 +            move = Items.FindByID(item,-1,Player.Backpack.Serial)
 +            Misc.Pause(500)
 +            Items.Move(move,stoCont,0)
 +            Misc.Pause(1100)        
 +
 +def makeLast3(skill, item):
 +    Fletching = Player.GetSkillValue('Fletching')
 +    fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +    Items.UseItem(fTool)
 +    while Fletching < skill and Fletching != Player.GetSkillCap('Fletching'):
 +        Fletching = Player.GetSkillValue('Fletching')
 +        global stoCont
 +        Misc.SendMessage('Getting Boards',48)
 +        Misc.Pause(1100)
 +        board = Items.FindByID(0x1BD7,0x0000,stoCont)
 +        Misc.Pause(100)
 +        Items.Move(board,Player.Backpack.Serial,1)
 +        Misc.Pause(1100)
 +        Gumps.WaitForGump(460, 1500)
 +        Gumps.SendAction(460, 1999)
 +        Misc.Pause(500)
 +        Misc.SendMessage('Crafting Last',48)
 +        
 +        if Journal.Search('You have worn out') == True:
 +            Journal.Clear()
 +            checkTools()
 +            fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +            Items.UseItem(fTool)
 +           
 +        if Items.BackpackCount(item,-1) > 0:
 +            craft = Items.FindByID(item,-1,Player.Backpack.Serial)
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(craft,garbagecan,0)
 +            Misc.Pause(1100)
 +
 +def checkBoards():
 +    if Items.BackpackCount(0x1BD7,0x0000) < 25:
 +        global stoCont
 +        Misc.SendMessage('Getting Boards',48)
 +        Misc.Pause(1100)
 +        board = Items.FindByID(0x1BD7,0x0000,stoCont)
 +        Misc.Pause(100)
 +        Items.Move(board,Player.Backpack.Serial,200)
 +        Misc.Pause(1100)
 +        
 +def checkIngots():
 +    if Items.BackpackCount(0x1BF2,0x0000) < 15:
 +        global stoCont
 +        Misc.SendMessage('Getting Ingots',48)
 +        Misc.Pause(1100)
 +        ingot = Items.FindByID(0x1BF2,0x0000,stoCont)
 +        Misc.Pause(100)
 +        Items.Move(ingot,Player.Backpack.Serial,40)
 +        Misc.Pause(1100)
 +        
 +def checkTools():
 +    checkIngots()
 +    countOne = Items.BackpackCount(0x1EB9,-1)
 +    while countOne < 3:
 +        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
 +        Misc.Pause(100)
 +        Items.UseItem(tinkerTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 11)
 +        Misc.Pause(1500)
 +        countOne = Items.BackpackCount(0x1EB9,-1)
 +        Misc.SendMessage('I have {} tinker tools in my bag'.format(countOne),48)
 +        
 +    countTwo = Items.BackpackCount(0x1022,-1)
 +    while countTwo < 3:
 +        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
 +        Misc.Pause(100)
 +        Items.UseItem(tinkerTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 28)
 +        Misc.Pause(1500)
 +        countTwo = Items.BackpackCount(0x1022,-1)
 +        Misc.SendMessage('I have {} fletchers tools in my bag'.format(countTwo),48)
 +        
 +def selectCraft():
 +    Misc.Pause(2000)
 +    Fletching = Player.GetSkillValue('Fletching')
 +    if Fletching < 35:
 +        board = Items.FindByID(0x1BD7,0x0000,Player.Backpack.Serial)
 +        if board:
 +            Items.Move(board,stoCont,0)
 +            Misc.Pause(1100)
 +        checkTools()
 +        boards = Items.FindByID(0x1BD7,0x0000,stoCont)
 +        Items.Move(boards,Player.Backpack.Serial,1)
 +        Misc.Pause(1100)
 +        Misc.SendMessage('Making Shafts',48)
 +        Misc.Pause(1000)
 +        Fletching = Player.GetSkillValue('Fletching')
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 2)
 +        Misc.Pause(2000)
 +        Misc.SendMessage('Making Shafts',48)   
 +        makeLast2(35, 0x1BD4)
 +        Misc.Pause(100)
 +
 +
 +    if Fletching >= 35 and Fletching < 55 :
 +        lastCraft = Items.FindByID(0x1BD4, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,stoCont,0)
 +            Misc.Pause(1100)
 +        checkBoards()
 +        checkTools()
 +        Misc.SendMessage('Making Bows',48)
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 6)   
 +        makeLast(55, 0x13B2)
 +        Misc.Pause(100)        
 +        
 +    if Fletching >= 55 and Fletching < 60 :
 +        lastCraft = Items.FindByID(0x13B2, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,garbagecan,0)
 +            Misc.Pause(1100)
 +        checkBoards()    
 +        checkTools()
 +        Misc.SendMessage('Making Fukiya Darts',48)
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 5)   
 +        makeLast3(60, 0x2806)
 +        Misc.Pause(100)
 +        
 +    if Fletching >= 60 and Fletching < 70 :
 +        lastCraft = Items.FindByID(0x2806, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,garbagecan,0)
 +            Misc.Pause(1100)
 +        checkBoards()
 +        checkTools()
 +        Misc.SendMessage('Making Crossbows',48)
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 7)   
 +        makeLast(70, 0x0F4F)
 +        Misc.Pause(100)
 +        
 +    if Fletching >= 70 and Fletching < 80 :
 +        lastCraft = Items.FindByID(0x0F4F, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,garbagecan,0)
 +            Misc.Pause(1100)
 +        checkBoards()
 +        checkTools()
 +        Misc.SendMessage('Making Composite Bows',48)
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 9)   
 +        makeLast(80, 0x26C2)
 +        Misc.Pause(100)       
 +        
 +    if Fletching >= 80 and Fletching < 90 :
 +        lastCraft = Items.FindByID(0x26C2, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,garbagecan,0)
 +            Misc.Pause(1100)
 +        checkBoards()
 +        checkTools()
 +        Misc.SendMessage('Making Heavy Crossbows',48)
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 8)   
 +        makeLast(90 ,0x13FD)
 +        Misc.Pause(100) 
 +        
 +    if Fletching >= 90 and Fletching < 100 :
 +        lastCraft = Items.FindByID(0x13FD, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,garbagecan,0)
 +            Misc.Pause(1100)
 +        checkBoards()
 +        checkTools()
 +        Misc.SendMessage('Making Repeating Crossbows',48)
 +        fTool = Items.FindByID(0x1022,-1,Player.Backpack.Serial)
 +        Items.UseItem(fTool)
 +        Gumps.WaitForGump(460, 10000)
 +        Gumps.SendAction(460, 10)   
 +        makeLast(100 ,0x26C3)
 +        Misc.Pause(100) 
 + 
 +        
 +    if Fletching == Player.GetSkillCap('Fletching'):
 +        lastCraft = Items.FindByID(0x26C3, -1, Player.Backpack.Serial)
 +        if lastCraft:
 +            garbagecans = Items.ApplyFilter(GFilter)
 +            Misc.Pause(500)
 +            garbagecan = Items.Select(garbagecans, 'Nearest')
 +            Misc.Pause(500)
 +            Items.Move(lastCraft,garbagecan,0)
 +            Misc.Pause(1100)
 +        Misc.SendMessage('You have reached Grandmaster',48)    
 +        Misc.ScriptStopAll()
 +        
 +    Misc.Pause(1100)
 +
 +while True:
 +    selectCraft()
 +</code>

Exception: Git command failed to perform periodic pull: From https://github.com/RazorEnhanced/razorenhanced.github.io * branch main -> FETCH_HEAD error

Exception: Git command failed to perform periodic pull: From https://github.com/RazorEnhanced/razorenhanced.github.io * branch main -> FETCH_HEAD error

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