spellweaving
#Spellweaving Trainer v1.0 by Frank Castle
#
# What you need:
#
# 1) Spellweaving Spellbook with Arcane Circle, Immolating Weapon, Reaper Form, Essence of Wind, Wildfire, and Word of Death
#
# 2) A weapon equipped in your hand
#
# Once you have those Press Play
#
#
while True:
Spellweaving = Player.GetSkillValue('Spell Weaving')
if Spellweaving < 20 and Player.Mana > 20:
Spells.CastSpellweaving('Arcane Circle')
Misc.Pause(2000)
if Spellweaving >= 20 and Spellweaving < 36 and Player.Mana > 20:
Spells.CastSpellweaving('Immolating Weapon')
Misc.Pause(2200)
if Spellweaving >= 36 and Spellweaving < 58 and Player.Mana > 40:
Spells.CastSpellweaving('Reaper Form')
Misc.Pause(4000)
if Spellweaving >= 58 and Spellweaving < 74 and Player.Mana > 60:
Spells.CastSpellweaving('Essence Of Wind')
Misc.Pause(5000)
if Spellweaving >= 74 and Spellweaving < 92 and Player.Mana > 60:
Spells.CastSpellweaving('Wildfire')
Target.WaitForTarget(4000,False)
Target.Self()
Misc.Pause(5000)
if Spellweaving >= 92 and Spellweaving != Player.GetSkillCap('Spell Weaving') and Player.Mana > 60:
if Player.Hits < 50:
Spells.CastSpellweaving('Gift Of Renewal')
Target.WaitForTarget(4000,False)
Target.Self()
Misc.Pause(2000)
else:
Spells.CastSpellweaving('Word Of Death')
Target.WaitForTarget(4000,False)
Target.Self()
Misc.Pause(2000)
if Spellweaving == Player.GetSkillCap('Spell Weaving'):
Misc.ScriptStopAll()
spellweaving.txt · Last modified: 2025/02/25 22:20 by 127.0.0.1