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carpentry
#Carpentry Trainer by Frank Castle
#
#What you need:
# 1 - 30.0+ Tinkering Skill. If you do not have it buy it up. 
# 1 - 30.0+ Carpentry Skill. If you do not have it buy it up.
# 2 - a player made Tinker Tools
# 3 - a chest with plenty of iron ingots and wood
# 
# Written and tested on OSI. 

from System.Collections.Generic import List

global stoCont



    

stoCont = Target.PromptTarget('Target your resource chest')
Misc.Pause(100)
Items.UseItem(stoCont)
Misc.Pause(1100)

GFilter = Items.Filter()
GFilter.RangeMax = 5
GFilter.OnGround = True
GFilter.Enabled = True
GFilter.Movable = True
garbagecan = List[int]((0x0E77, 0x0E77))  
GFilter.Graphics = garbagecan

Player.UseSkill('Hiding')
Misc.Pause(11000)


def makeLast(skill, item):
    Carpentry = Player.GetSkillValue('Carpentry')
    plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
    Items.UseItem(plane)
    while Carpentry < skill and Carpentry != Player.GetSkillCap('Carpentry'):
        Carpentry = Player.GetSkillValue('Carpentry')
        checkBoards()
        Gumps.WaitForGump(460, 1500)
        Gumps.SendAction(460, 1999)
        Misc.Pause(500)
        Misc.SendMessage('Crafting Last',48)
        
        if Journal.Search('You have worn out') == True:
            Journal.Clear()
            checkTools()
            plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
            Items.UseItem(plane)
           
        if Items.BackpackCount(item,-1) > 0:
            craft = Items.FindByID(item,-1,Player.Backpack.Serial)
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(craft)
            Misc.Pause(1100)
            Misc.SendMessage('Chopping',48)
    
        


def checkBoards():
    if Items.BackpackCount(0x1BD7,0x0000) < 25:
        global stoCont
        Misc.SendMessage('Getting Boards',48)
        Misc.Pause(1100)
        board = Items.FindByID(0x1BD7,0x0000,stoCont)
        Misc.Pause(100)
        Items.Move(board,Player.Backpack.Serial,200)
        Misc.Pause(1100)
        
def checkIngots():
    if Items.BackpackCount(0x1BF2,0x0000) < 15:
        global stoCont
        Misc.SendMessage('Getting Ingots',48)
        Misc.Pause(1100)
        ingot = Items.FindByID(0x1BF2,0x0000,stoCont)
        Misc.Pause(100)
        Items.Move(ingot,Player.Backpack.Serial,40)
        Misc.Pause(1100)
        
def checkTools():
    checkIngots()
    checkBoards()
    countOne = Items.BackpackCount(0x1EB9,-1)
    while countOne < 3:
        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
        Misc.Pause(100)
        Items.UseItem(tinkerTool)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 11)
        Misc.Pause(1500)
        countOne = Items.BackpackCount(0x1EB9,-1)
        Misc.SendMessage('I have {} tinker tools in my bag'.format(countOne),48)
        
    countTwo = Items.BackpackCount(0x1030,-1)
    while countTwo < 3:
        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
        Misc.Pause(100)
        Items.UseItem(tinkerTool)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 73)
        Misc.Pause(1500)
        countTwo = Items.BackpackCount(0x1030,-1)
        Misc.SendMessage('I have {} joining planes in my bag'.format(countTwo),48)
        
def hatchetCheck(): 
    hatchetCount = Items.BackpackCount(0x0F43,-1)
    if hatchetCount < 1:
        checkTools()
        tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
        Misc.Pause(100)
        Items.UseItem(tinkerTool)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 12)
        Misc.Pause(500)
        Misc.SendMessage('I now have a hatchet',48)

        
def selectCraft():
    hatchetCheck()
    Misc.Pause(2000)
    Carpentry = Player.GetSkillValue('Carpentry')
    if Carpentry < 48:
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Medium Crates',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 99)   
        makeLast(48, 0x0E3E)
        Misc.Pause(100)


    if Carpentry >= 48 and Carpentry < 53 :
        lastCraft = Items.FindByID(0x0E3E, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Large Crates',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 100)   
        makeLast(53, 0x0E3C)
        Misc.Pause(100)        
        
    if Carpentry >= 53 and Carpentry < 60 :
        lastCraft = Items.FindByID(0x0E3C, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Wooden Shields',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 120)   
        makeLast(60, 0x1B7A)
        Misc.Pause(100)
        
    if Carpentry >= 60 and Carpentry < 74 :
        lastCraft = Items.FindByID(0x1B7A, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Fukiyas',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 122)   
        makeLast(74, 0x27AA)
        Misc.Pause(100)
        
    if Carpentry >= 74 and Carpentry < 79 :
        lastCraft = Items.FindByID(0x27AA, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Quarter Staffs',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 118)   
        makeLast(79, 0x0E89)
        Misc.Pause(100)       
        
    if Carpentry >= 79 and Carpentry < 82 :
        lastCraft = Items.FindByID(0x0E89, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Gnarled Staffs',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 119)   
        makeLast(82 ,0x13F8)
        Misc.Pause(100) 
        
    if Carpentry >= 82 and Carpentry < 96 :
        lastCraft = Items.FindByID(0x13F8, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Black Staffs',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 906)   
        makeLast(96 ,0x0DF0)
        Misc.Pause(100) 
 
    if Carpentry >= 96 and Carpentry < 100 :
        lastCraft = Items.FindByID(0x0DF0, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        checkBoards()
        checkTools()
        Misc.SendMessage('Making Wild Staffs',48)
        plane = Items.FindByID(0x1030,-1,Player.Backpack.Serial)
        Items.UseItem(plane)
        Gumps.WaitForGump(460, 10000)
        Gumps.SendAction(460, 135)   
        makeLast(100 ,0x2D25)
        Misc.Pause(100)        

        
    if Carpentry == Player.GetSkillCap('Carpentry'):
        lastCraft = Items.FindByID(0x2D25, -1, Player.Backpack.Serial)
        if lastCraft:
            hatchet = Items.FindByID(0x0F43,-1,Player.Backpack.Serial)
            Items.UseItem(hatchet)
            Target.WaitForTarget(1500,False)
            Target.TargetExecute(lastCraft)
            Misc.Pause(500)
        Misc.SendMessage('You have reached Grandmaster',48)    
        Misc.ScriptStopAll()
        
    Misc.Pause(1100)

while True:
    selectCraft()
carpentry.txt · Last modified: 2020/08/23 15:28 (external edit)