cooking
#Cooking Trainer by Frank Castle # #What you need: # 1 - 30.0+ Tinkering Skill. If you do not have it buy it up. # 1 - 30.0+ Cooking Skill. If you do not have it buy it up. # 2 - a player made Tinker Tools # 3 - a chest with plenty of iron ingots, flour and fish steaks # 4 - an Endless Decanter of Water. # 5 - A nearby Oven and a Nearby watersource that your decanter is linked to # Written and tested on OSI. from System.Collections.Generic import List global stoCont stoCont = Target.PromptTarget('Target your resource chest') Misc.Pause(100) Items.UseItem(stoCont) Misc.Pause(1100) def checkIngots(): if Items.BackpackCount(0x1BF2,0x0000) < 15: global stoCont Misc.SendMessage('Getting Ingots',48) Misc.Pause(1100) ingot = Items.FindByID(0x1BF2,0x0000,stoCont) Misc.Pause(100) Items.Move(ingot,Player.Backpack.Serial,40) Misc.Pause(1100) def checkTools(): checkIngots() countOne = Items.BackpackCount(0x1EB9,-1) while countOne < 3: tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial) Misc.Pause(1100) Items.UseItem(tinkerTool) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 11) Misc.Pause(1500) countOne = Items.BackpackCount(0x1EB9,-1) Misc.SendMessage('I have {} tinker tools in my bag'.format(countOne),48) countTwo = Items.BackpackCount(0x097F,-1) while countTwo < 3: tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial) Misc.Pause(1100) Items.UseItem(tinkerTool) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 26) Misc.Pause(1500) countTwo = Items.BackpackCount(0x097F,-1) Misc.SendMessage('I have {} skillets in my bag'.format(countTwo),48) Player.UseSkill('Hiding') Misc.Pause(11000) def makeLast(skill, item, itemName): Cooking = Player.GetSkillValue('Cooking') skillet = Items.FindByID(0x097F,-1,Player.Backpack.Serial) Items.UseItem(skillet) while Cooking < skill and Cooking != Player.GetSkillCap('Cooking'): Cooking = Player.GetSkillValue('Cooking') if Cooking < 75: checkFlour() if Cooking >= 75: checkFish() Gumps.WaitForGump(460, 1500) Gumps.SendAction(460, 1999) Misc.Pause(500) Misc.SendMessage('Making {}'.format(itemName),48) if Journal.Search('You have worn out') == True: Journal.Clear() checkTools() Misc.Pause(100) skillet = Items.FindByID(0x097F,-1,Player.Backpack.Serial) Items.UseItem(skillet) if Items.BackpackCount(item,-1) > 20: craft = Items.FindByID(item,-1,Player.Backpack.Serial) Items.Move(craft,stoCont,0) Misc.Pause(1100) Misc.SendMessage('Moving',48) def checkFlour(): if Items.BackpackCount(0x103A,0x0000) < 1: global stoCont Misc.SendMessage('Getting Resources',48) Misc.Pause(1100) resource = Items.FindByID(0x1039,0x0000,stoCont) Misc.Pause(100) Items.Move(resource,Player.Backpack.Serial,5) Misc.Pause(1100) while Items.BackpackCount(0x1039,-1) > 0: unopenBag = Items.FindByID(0x1039,-1,Player.Backpack.Serial) Misc.Pause(100) Items.UseItem(unopenBag) Misc.Pause(1000) def checkFish(): if Items.BackpackCount(0x097A,0x0000) < 10: global stoCont Misc.SendMessage('I like fishes 'cause they're so delicious!!',48) Misc.Pause(1100) resource = Items.FindByID(0x097A,0x0000,stoCont) Misc.Pause(100) Items.Move(resource,Player.Backpack.Serial,500) Misc.Pause(1100) def selectCraft(): Misc.Pause(2000) Cooking = Player.GetSkillValue('Cooking') if Cooking < 75: makeFirst(0x103D, 'dough', 2, 0x103D, 75) if Cooking >= 75 and Cooking < 100: makeFirst(0x103D, 'miso soup', 32, 0x284D, 100) if Cooking == Player.GetSkillCap('Cooking'): lastCraft = Items.FindByID(0x284D,-1,Player.Backpack.Serial) if lastCraft: Items.Move(lastCraft,stoCont,0) Misc.Pause(1100) Misc.SendMessage('Moving',48) Misc.Pause(500) Misc.SendMessage('You have reached your skill cap.',48) Misc.ScriptStopAll() Misc.Pause(1100) def makeFirst(lastcraft, itemName, gumpButton, itemID, maxSkill): lastCraft = Items.FindByID(lastcraft, -1, Player.Backpack.Serial) if lastCraft: Items.Move(lastCraft,stoCont,0) Misc.Pause(1100) Misc.SendMessage('Moving',48) Misc.Pause(500) Cooking = Player.GetSkillValue('Cooking') if Cooking < 75: checkFlour() if Cooking >= 75: checkFish() checkTools() Misc.SendMessage('Making {}'.format(itemName),48) skillet = Items.FindByID(0x097F,-1,Player.Backpack.Serial) Items.UseItem(skillet) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, gumpButton) makeLast(maxSkill, itemID, itemName) Misc.Pause(100) while True: selectCraft()
cooking.txt · Last modified: 2022/09/03 23:25 by 127.0.0.1