cooking
#Cooking Trainer by Frank Castle
#
#What you need:
# 1 - 30.0+ Tinkering Skill. If you do not have it buy it up.
# 1 - 30.0+ Cooking Skill. If you do not have it buy it up.
# 2 - a player made Tinker Tools
# 3 - a chest with plenty of iron ingots, flour and fish steaks
# 4 - an Endless Decanter of Water.
# 5 - A nearby Oven and a Nearby watersource that your decanter is linked to
# Written and tested on OSI.
from System.Collections.Generic import List
global stoCont
stoCont = Target.PromptTarget('Target your resource chest')
Misc.Pause(100)
Items.UseItem(stoCont)
Misc.Pause(1100)
def checkIngots():
if Items.BackpackCount(0x1BF2,0x0000) < 15:
global stoCont
Misc.SendMessage('Getting Ingots',48)
Misc.Pause(1100)
ingot = Items.FindByID(0x1BF2,0x0000,stoCont)
Misc.Pause(100)
Items.Move(ingot,Player.Backpack.Serial,40)
Misc.Pause(1100)
def checkTools():
checkIngots()
countOne = Items.BackpackCount(0x1EB9,-1)
while countOne < 3:
tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
Misc.Pause(1100)
Items.UseItem(tinkerTool)
Gumps.WaitForGump(460, 10000)
Gumps.SendAction(460, 11)
Misc.Pause(1500)
countOne = Items.BackpackCount(0x1EB9,-1)
Misc.SendMessage('I have {} tinker tools in my bag'.format(countOne),48)
countTwo = Items.BackpackCount(0x097F,-1)
while countTwo < 3:
tinkerTool = Items.FindByID(0x1EB9,-1,Player.Backpack.Serial)
Misc.Pause(1100)
Items.UseItem(tinkerTool)
Gumps.WaitForGump(460, 10000)
Gumps.SendAction(460, 26)
Misc.Pause(1500)
countTwo = Items.BackpackCount(0x097F,-1)
Misc.SendMessage('I have {} skillets in my bag'.format(countTwo),48)
Player.UseSkill('Hiding')
Misc.Pause(11000)
def makeLast(skill, item, itemName):
Cooking = Player.GetSkillValue('Cooking')
skillet = Items.FindByID(0x097F,-1,Player.Backpack.Serial)
Items.UseItem(skillet)
while Cooking < skill and Cooking != Player.GetSkillCap('Cooking'):
Cooking = Player.GetSkillValue('Cooking')
if Cooking < 75:
checkFlour()
if Cooking >= 75:
checkFish()
Gumps.WaitForGump(460, 1500)
Gumps.SendAction(460, 1999)
Misc.Pause(500)
Misc.SendMessage('Making {}'.format(itemName),48)
if Journal.Search('You have worn out') == True:
Journal.Clear()
checkTools()
Misc.Pause(100)
skillet = Items.FindByID(0x097F,-1,Player.Backpack.Serial)
Items.UseItem(skillet)
if Items.BackpackCount(item,-1) > 20:
craft = Items.FindByID(item,-1,Player.Backpack.Serial)
Items.Move(craft,stoCont,0)
Misc.Pause(1100)
Misc.SendMessage('Moving',48)
def checkFlour():
if Items.BackpackCount(0x103A,0x0000) < 1:
global stoCont
Misc.SendMessage('Getting Resources',48)
Misc.Pause(1100)
resource = Items.FindByID(0x1039,0x0000,stoCont)
Misc.Pause(100)
Items.Move(resource,Player.Backpack.Serial,5)
Misc.Pause(1100)
while Items.BackpackCount(0x1039,-1) > 0:
unopenBag = Items.FindByID(0x1039,-1,Player.Backpack.Serial)
Misc.Pause(100)
Items.UseItem(unopenBag)
Misc.Pause(1000)
def checkFish():
if Items.BackpackCount(0x097A,0x0000) < 10:
global stoCont
Misc.SendMessage('I like fishes 'cause they're so delicious!!',48)
Misc.Pause(1100)
resource = Items.FindByID(0x097A,0x0000,stoCont)
Misc.Pause(100)
Items.Move(resource,Player.Backpack.Serial,500)
Misc.Pause(1100)
def selectCraft():
Misc.Pause(2000)
Cooking = Player.GetSkillValue('Cooking')
if Cooking < 75:
makeFirst(0x103D, 'dough', 2, 0x103D, 75)
if Cooking >= 75 and Cooking < 100:
makeFirst(0x103D, 'miso soup', 32, 0x284D, 100)
if Cooking == Player.GetSkillCap('Cooking'):
lastCraft = Items.FindByID(0x284D,-1,Player.Backpack.Serial)
if lastCraft:
Items.Move(lastCraft,stoCont,0)
Misc.Pause(1100)
Misc.SendMessage('Moving',48)
Misc.Pause(500)
Misc.SendMessage('You have reached your skill cap.',48)
Misc.ScriptStopAll()
Misc.Pause(1100)
def makeFirst(lastcraft, itemName, gumpButton, itemID, maxSkill):
lastCraft = Items.FindByID(lastcraft, -1, Player.Backpack.Serial)
if lastCraft:
Items.Move(lastCraft,stoCont,0)
Misc.Pause(1100)
Misc.SendMessage('Moving',48)
Misc.Pause(500)
Cooking = Player.GetSkillValue('Cooking')
if Cooking < 75:
checkFlour()
if Cooking >= 75:
checkFish()
checkTools()
Misc.SendMessage('Making {}'.format(itemName),48)
skillet = Items.FindByID(0x097F,-1,Player.Backpack.Serial)
Items.UseItem(skillet)
Gumps.WaitForGump(460, 10000)
Gumps.SendAction(460, gumpButton)
makeLast(maxSkill, itemID, itemName)
Misc.Pause(100)
while True:
selectCraft()
cooking.txt · Last modified: 2025/02/25 22:20 by 127.0.0.1