full_mysticism_spellbook_crafter
#Mysticism Spellbook Crafter by Frank Castle # # Instructions: # # Have plenty of Exceptional Scribes Pens with makers mark on them # Have GM Inscription. It just makes it easier. # Have a resource container with plenty of scrolls and regs # Have at least 100 mana # Have a trash can within reach # Have your Mysticism spellbook in your hand. Do not have any other Mysticism spellbooks in your backpack. # Having Meditation and a Mana Regen suit is recommended, but not necessary. from System.Collections.Generic import List mandrakeroot = 0x0F86 bloodmoss = 0x0F7B sulphurousash = 0x0F8C nightshade = 0x0F88 blackpearl = 0x0F7A spidersilk = 0x0F86 ginseng = 0x0F85 garlic = 0x0F84 stoCont = Target.PromptTarget('Target your Storage Container') Items.UseItem(stoCont) Misc.Pause(2000) bookBag = Target.PromptTarget('Target your BookBag') Items.UseItem(stoCont) Misc.Pause(2000) regsList = [0x0F86,0x0F7B,0x0F8C,0x0F88,0x0F7A,0x0F8D,0x0F85,0x0F84,0x0EF3,0x0F80,0x0F81,0x0F7E,0x4077] mystScrollList = [0x2D9E,0x2D9F,0x2DA0,0x2DA1,0x2DA2,0x2DA3,0x2DA4,0x2DA5,0x2DA6,0x2DA7,0x2DA8,0x2DA9,0x2DAA,0x2DAB,0x2DAC,0x2DAD] global pen pen = Items.FindByID(0x0FBF,-1,Player.Backpack.Serial) GFilter = Items.Filter() GFilter.RangeMax = 5 GFilter.OnGround = True GFilter.Enabled = True GFilter.Movable = True garbagecan = List[int]((0x0E77, 0x0E77)) GFilter.Graphics = garbagecan def getSupplies(): for i in regsList: if Items.BackpackCount(i,-1) < 30: reg = Items.FindByID(i,-1,stoCont) Misc.Pause(500) Items.Move(reg,Player.Backpack.Serial,100) Misc.Pause(1100) def makeSpellbook(): getSupplies() Items.UseItem(pen) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 206) Misc.Pause(3000) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) if not spellbook: makeSpellbook() def checkPen(): curCharges = Items.FindByID(0x0FBF,-1,Player.Backpack.Serial) Items.WaitForProps(curCharges,2000) props = Items.GetPropStringList(curCharges.Serial) Misc.Pause(500) prop = props[3].split(' ')[2] Misc.SendMessage(prop) Misc.Pause(500) if int(prop) < 20: global pen garbagecans = Items.ApplyFilter(GFilter) Misc.Pause(500) garbagecan = Items.Select(garbagecans, 'Nearest') Misc.Pause(500) Items.Move(pen,garbagecan,0) Misc.Pause(1100) checkPen() pen = Items.FindByID(0x0FBF,-1,Player.Backpack.Serial) mystScrollList = [0x2D9E,0x2D9F,0x2DA0,0x2DA1,0x2DA2,0x2DA3,0x2DA4,0x2DA5,0x2DA6,0x2DA7,0x2DA8,0x2DA9,0x2DAA,0x2DAB,0x2DAC,0x2DAD] def makeNetherBolt(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 678) Misc.Pause(2000) scroll = Items.FindByID(0x2D9E,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeNetherBolt() def makeHealingStone(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 679) Misc.Pause(2000) scroll = Items.FindByID(0x2D9F,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeHealingStone() def makePurgeMagic(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 680) Misc.Pause(2000) scroll = Items.FindByID(0x2DA0,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makePurgeMagic() def makeEnchant(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 681) Misc.Pause(2000) scroll = Items.FindByID(0x2DA1,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeEnchant() def makeSleep(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 682) Misc.Pause(2000) scroll = Items.FindByID(0x2DA2,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeSleep() def makeEagleStrike(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 683) Misc.Pause(2000) scroll = Items.FindByID(0x2DA3,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeEagleStrike() def makeAnimatedWeapon(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 684) Misc.Pause(2000) scroll = Items.FindByID(0x2DA4,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeAnimatedWeapon() def makeStoneForm(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 685) Misc.Pause(2000) scroll = Items.FindByID(0x2DA5,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeStoneForm() def makeSpellTrigger(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 686) Misc.Pause(2000) scroll = Items.FindByID(0x2DA6,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeSpellTrigger() def makeMassSleep(): getSupplies() checkPen() checkMana(14) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 687) Misc.Pause(2000) scroll = Items.FindByID(0x2DA7,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeMassSleep() def makeCleansingWinds(): getSupplies() checkPen() checkMana(20) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 688) Misc.Pause(2000) scroll = Items.FindByID(0x2DA8,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeCleansingWinds() def makeBombard(): getSupplies() checkPen() checkMana(20) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 689) Misc.Pause(2000) scroll = Items.FindByID(0x2DA9,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeBombard() def makeSpellPlague(): getSupplies() checkPen() checkMana(40) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 690) Misc.Pause(2000) scroll = Items.FindByID(0x2DAA,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeSpellPlague() def makeHailStorm(): getSupplies() checkPen() checkMana(50) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 691) Misc.Pause(2000) scroll = Items.FindByID(0x2DAB,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeHailStorm() def makeNetherCyclone(): getSupplies() checkPen() checkMana(50) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 692) Misc.Pause(2000) scroll = Items.FindByID(0x2DAC,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeNetherCyclone() def makeRisingColossus(): getSupplies() checkPen() checkMana(50) Items.UseItem(pen) Misc.Pause(1100) Gumps.WaitForGump(460, 10000) Gumps.SendAction(460, 693) Misc.Pause(2000) scroll = Items.FindByID(0x2DAD,-1,Player.Backpack.Serial) spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) if scroll: Items.Move(scroll,spellbook,1) Misc.Pause(1100) else: makeRisingColossus() def checkMana(mana): while Player.Mana < mana: Player.UseSkill('Meditation') Misc.Pause(11500) def makeBook(): while Player.Mana < Player.ManaMax : Player.UseSkill('Meditation') Misc.Pause(10000) makeSpellbook() makeNetherBolt() makeRisingColossus() makeHealingStone() makeNetherCyclone() makePurgeMagic() makeHailStorm() makeEnchant() makeSpellPlague() makeSleep() makeBombard() makeEagleStrike() makeCleansingWinds() makeAnimatedWeapon() makeMassSleep() makeStoneForm() makeSpellTrigger() spellbook = Items.FindByID(0x2D9D,-1,Player.Backpack.Serial) Misc.Pause(200) Items.Move(spellbook,bookBag,0) while True: makeBook()
full_mysticism_spellbook_crafter.txt · Last modified: 2022/09/03 23:25 by 127.0.0.1